It is remarkable what it achieved for the Metal Gear series. If you love the aforementioned Death Stranding, then there's a good chance you played Metal Gear Solid 5: The Phantom Pain. It is also a nice and immersive in-game explanation for why you can skip traveling such great distances. While you can't bring any of the heavy items with you, it does allow those who don't fancy the trek back to get there in a hurry.
A little while into the game, she lends these handy abilities of hers to you via an umbrella she leaves in your room. Enter Fragile's Umbrella.įragile is a character in Death Stranding who has the ability to jump between locations via the beaches. Fortunately, the developers decided to implement a fast travel system of sorts to help out those struggling to lumber heavy gear across Death Stranding's apocalyptic landscapes. Trying to maneuver across cascading cliffsides and wet rocky outcrops is certainly no walk in the park. You'll either love or hate Death Stranding depending on how fond you are on tumbling over cliffs and perpetually stumbling over difficult terrain. While Death Stranding may have one of the best storylines for an open-world game, it is no secret that its exploration is a little like marmite.